jump_pagoda Soldier jumpmap with 12 levels. Difficulty: Easy - Hard I started making an easier jumpmap this time, but that became boring after a while so I ended up with a map that goes from easy to hard with some unorthodox methods and further thinking as seen in some of the later stages of jump_tholos. In the end this map turned out to be the more difficult one. I focused on quality and details rather than quantity for this map in a total of 12 levels. Jumps are designed for soldiers only and not demomen. Contact: IRC #T.T @ Quakenet Thanks to: Sayeh for main testing. Bob+M|M+ for mapping and testing help. w33dskiLL, Cube, Crink, Descius and everybody else for testing.